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About Deviant Member prorokUnknown Group :iconmixedfighting: MixedFighting
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Deviant for 7 Years
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Walk sequence (WIP)
I'm experimenting with animation again. This time I've decided to try a different approach and instead of painting each frame separately, I've actually painted each body part separately, and then I just rearranged them for each frame (with the exception of the clothing and the torso which is divided into two separate parts and also gets one additional position which I switched to for several frames).

From my experience, walking is one of the hardest things to animate, so this still needs tweaking and obviously the head is still inanimate, not to mention that it would be nice if the calf and other muscles flexed while walking etc.

Any constructive criticism welcome! (I don't care if she's too muscley for you, though).

EDIT: Update 1
Now with bobbing and swaying!
Fall of the Wyvern King by proroklebioda
Fall of the Wyvern King
Even though she lost her sword and parts of her armour, witchcraft proved to be no match for the sheer physical strength of the champion of light.

This piece has been heavily inspired by the art of Boris Valejjo.

It's taken quite some time to get this done, lots of experimenting with various tools, e.g. the terrain has come to exist almost totally by accident. Some reference material was used for leg muscles and faces, armour design and the "magical" sky.

I ran into problems with shading stuff made of different materials (flesh, cloth, leather, metal) because they didn't look as if they were lit with the same intensity. I've only reached results acceptable to me through long trial and error.

Constructive criticism welcome.
Recently I've made a bit of progress after a break from animating her. But mostly I've revised a lot of sprites, with very satisfying effects.

Current status:

stand - 100%
walk - 30%
run - 0%
jump - 100%
crouch - 90%
Standing punches - 100%
crouching punches - 33%
Jumping punches - 0%
Standing kicks - 60%
crouching kicks - 60%
jumping kicks - 100%
throws, lifts, holds - 75%
Blocks - 100%
entrance/end states - 60%
being hit - 5%

The other two characters are on hold. One at a time is more than enough.

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astaroth90 Featured By Owner 5 days ago
Thanks for the fave!
nth47 Featured By Owner Jan 6, 2015
Thanks for the faves!
EDU0076 Featured By Owner Dec 25, 2014
rag-man Featured By Owner Dec 21, 2014  Professional Interface Designer
Thanks for faving!

Taking commisions.
too22202 Featured By Owner Nov 29, 2014
Thanks for the :+fav:!
FEmuscleLover88 Featured By Owner Sep 30, 2014  Hobbyist Traditional Artist
Thanks for the :+fav:
T-Turner Featured By Owner Sep 29, 2014  Hobbyist Digital Artist
Thanks for the :+fav:!
rickchart Featured By Owner Sep 28, 2014
Thanks for faving muscle girl front! This is rickchart! Check out my gallery and fave more and friend me please?
Fersax Featured By Owner Sep 15, 2014  Hobbyist Digital Artist
Thanks again for the latest fave!

By the way, are we going to work on that collaboration pic? =)
proroklebioda Featured By Owner Sep 29, 2014
Hey Fersax,
Sorry for dropping out of the radar for so long, I'm really busy with my job and moving house, but I'd sure still love to collaborate! I'll send you a very rough sketch of what I'm working on.
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